Catalog | Catalog
Browse and rate HOI4 division templates, tank designs, ship designs, aircraft designs and guides shared by the community. Get inspired to build your own and share them with the community.
ELITE mid game melting mobile division
This was the base France motorized division in 1936. For 1939/40, I added every rocket company and heavy tank there. Then, for 1941, I added the mecha and armtrac battalions, but by that time Germany was already over. It is expensive, but that is not a problem cause the main difficulty is supplies, but still good enough to work in every terrain except mountains in SP. All the heavy tanks are the first research and with base stats, so in-game they are far more powerful and faster when you mod them to your preferences. DOCTRINES ARE MOBILE WARFARE: mobile infantry, self-propelled arty support, armoured support and mission-type tactics.
Bathtub Assault, bathing warfare.
I promised you a commando free division template this time, so I present you with the fastest, highest hard attack bathtubs I have while being able to poke the limits of 1k soft attack and having a strong flyswatter. This fails that promise, I used marine commandos here. I can never be free. Bathtubs are able to operate independently of pesky armored doctrines, so you can pick armored doctrines that buff regimental armor a lot while you optimize your rocket and recon units that forget to bathe to a comedic degree. Did I mention its not too difficult to make bathtubs dirt cheap and this also gives you ok cavalry? This is mobile inf.
Cheap fast attack
Somewhat fast and cheap division for 1940. Good soft attack and breakthrough. Doctorines grandbp, mobile inf, mob recon and assault, armd cav and grand assault. No own tank designs used.
Blitzkrieg Mech/moto with motorized rocket arty
I wanted to make mobile doctrine relevant again using off-meta and make rocket arty good too. The whole division might require intensive research in the early game, but I keep it cheap for any major in the game or nation with decent industry. You can start this with mounted infantry with tanks and then swap to moto/mech with rocket arty if you have enough fuel. The chopper is not required. Which other stats here should I increase? Keep in mind the tanks here are the base game, tier 1, so no kind of modifications, so the whole div would be much better in game after spending some army XP, that is why the speed is stuck at 6.6. The doctrines are: Mobile Warfare with Mobile Infantry, Flying Batteries, Streamlined Deployment and Mission Type Tactics.
Fire Rain and Thunder speed (MW with: Mo.In/Fly.Bat/Ar.Ca & Ra.Dom)
I wanted to make some viable options and not so expensive in IC but intensive in research for a 1940 fast elite unit with underused doctrines and units. How fast could I go with SA and Defense? Feel free to give me some feedback about any unit, especially about support units and regimental guns.
artilery only
ackellually goood artilery only*
we are speed
vrooooooommm
Bye Bye infantry
Doctrines: Superior Firepower -Large unit tactics -Flying Batteries -Streamlined Deployment -Mission Type Tactics
6 касок с катюшой
Моторизация с катюшой
Motorized Rockets
Built this template to quickly suggest a Rocket Artillery template on a Reddit post Never really used Motorized Rocket Artillery units before in the game (Always thought they weren’t worth the research). Anyone else used them or any have tips in using them? Would love to see if there’s potential scenarios in which they could be useful or in what ways the template could be improved for this type of unit build