Catalog | HOI4 Division Templates
Browse and rate player-created HOI4 division templates. From infantry to armored divisions across all types of terrains. Get inspired to build your own and share them with the community.
The Knuckles of God
MEN TODAY IS A BLESSED DAY AS GOD HAS WILLED HIS FINEST ARMS UPON US. THEY WILL NOT RESIST YOU, THEY CANNOT RUN. THEIR DAYS ARE NUMBERED AND AS WE ARE RIGHTEOUS WE WILL BE VICTORIOUS. NO OCEAN SHALL HIDE THEM, AND NO ARMOR CAN SHIELD THEM. IN THIS DAY WE WILL RID EUROPA OF THE EVILS THAT HAVE BEFALLEN IT ONE KNUCKLE AT A TIME. FOR HEAVEN UNTO EARTH. (There is an irony here to have bathtubs with terrain modifiers this bad, but I look at this horror with great excitement, we will overcome.)
Generic Special Boys
High organization special forces with a minimum amphibious landing % effectiveness. At around 50% you negate the landing penalty. Designed for limited offensive operations, but mostly good org. If you are wealthy, and engineer vehicles for more stats. If you are really wealthy, the marines get much more HP as amtracs, which turn you into a bit of a monster even if you can't go full speed with this as amtracs get too many discounts, so it can be conditionally worth it.
30W MEDIUMS
Slightly larger tank div than my last one, more what i use as a major
reservist
line holder
Late-game Atk
My latest attempt at a good late-game attack build, a couple days ago I was playing back on 1.16.9, for Hearts of Minecraft (it never updated past it), along with right side GBP in late game, with good supply, planning experience, and modifiers I was reaching 2100 breakthrough, 3000 defense, 1100 soft atk, 900 hard atk. Might be expensive, but at least for me, it definitely worked for anything not mountain-like.
If hoi4 was realistic
If hoi4 was realistic this would be the meta.
18W ARMOUR BRIGADE
basic armour brigade I like to use in the late game, MBTS or mediums in tank slot based on my stockpiles
special warfare brigade
intervention force
Heavy Marines
Only for sea landings.
Desert Assault
Currently playing as Iraq and trying to come up with a decent offensive template to do well across the desert. Low manpower, low supplies and weak industry are all part of the fun in this run. Wanted to get your opinion and tips on good ways to navigate these constraints
assault infantry division
offensive division
Superheavy orgwall
Irregulars and mobile infantry are tied for the highest org doctrine, fun fact! You get better light infantry stats from irregulars, making it the peak doctrine for what I am showcasing here, the superheavy org wall. Great if you want to roleplay taking casualties like its halo.