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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
Besides its high HP and recovery rate, it has the particularity of being inexpensive (except for support equipment) and, above all, self-sufficient in supplies. Of course, I used the Mass Assault, Irregular, Field Engineer, and Guerrilla Warfare doctrines.
Comments
W
Walsst
2026-08-25
0
@123 Nation specific supports you can get by puppeting them and editing their templates.
In an old version I swear aussa had free irregular editing, but when paradox nerfed them to make the improved irregular warfare path less optimal, and gave them militia, they definitely removed the ability to build new irregulars.
Livadeia_the_Reverie
2026-08-29
0
You can get addable irregulars as Australia?
Design not found or is no longer public.
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