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Browse and rate HOI4 division templates, tank designs, ship designs, aircraft designs and guides shared by the community. Get inspired to build your own and share them with the community.
Square Trench Rats
A build that uses Irregulars to slowly grind out ridiculously high org and breakthrough for the cost. While irregulars needs three doctrine milestones to really give you any benefit here, it does eventually get one of the best orgs and very solid breakthrough/soft attack bonuses here! (With some of the pending beta changes, you might be able to achieve far greater breakthrough with mobile warfare, if you want a violent pushing unit here.) Alongside you know, recruitable pop. 5% battle phase breakthrough from smoke and fire. _________________________________ Practically speaking, this doctrine will give a very hard early game before achieving apotheosis. Mobile infantry will give vaguely the same stats, but with worse soft attack by 20 points. Built to hold, and definitely what we in the business would call "Obsolete" when viewed from a historical lens, the high org does mean the enemy will potentially shred these guys if you get pinned down if you don't take advantage of a more expensive airborn armor design to armor meme underequipped enemy units. I should probably post my ALA design, its a bit expensive as its fast enough to go with "Mobile infantry," but it was designed for cheap reliable breakthrough. (What's fun is, you know, you can push it to give up to 30 armor in ALA with a more expensive advanced light tank.)
du yu liek mukips?
its ok i was already gnawing your legs off before you could even respawnd. lookie, right one rolling on floor already, left one soon too. while you might not see soon, know the joys of pokemon will continue for at least another 3 years before they bomb another two releases
Deepest Trench
Our heads are so far up our own rears we actually drowned in 1933.
Maygar Hussars (Aka the smell of Magyar and napalm in the morning.)
So... Yeah. Hungary has probably the strongest support equipment manufacturer in the game, allowing for some of the funniest mobile infantry setups in the game. Also like, 30% breakthrough for infantry weapons. Also, the motorcycles milestone makes all your support eq and rifles 15% cheaper. They have bicycles. Assault, breakthrough, bicycles. (If only support equipment manufacturers 5% speed went on support eq too.)
True Socialist Road Runners
Between the Decentrilized army (I think its the peoples militia here IIRC,) and the Old reliable bonuses, Ethiopia can push this division not just to 6.9 infantry speed (Faster than horses,) but also give it +10% movement on all terrain from their public transit path. We aren't just creating an infantry division that is faster than horses. The extra 0.3 speed is from an equipment bonus, as making your infantry weapons with your support equipment manufacturer can provide a speed bonus while making the guns far cheaper. We are pushing the lower speed limits for mechanized 1, due to the absurd terrain modifiers we are simply too fast 4 u. Seriously, you can overrun enemy infantry, with infantry here. ________________ Of course, manufacturing helicopters is absurd from this start, but one must imagine the horses surprise when we outrun them. (That, and if I was willing to drop the gimmick support artillery for engineers, we would be faster on most terrain.)
Mobile commando buzzsaw corps.
A division that does four things: - Achieves maximum coordination and high initiative (It will focus fire enemy divisions for rapid KO's to reinforce memes.) This is important as coordination and initiatives effects actually multiply together. On paratroopers, rangers, or mountaineers, you should be able to push initiative to the "Sorry, this is nonsense" levels with a good SF doctrine. - Stacks every motorized heavy weapons company bonus for a nice, fair, 20 (Pre-beta), ~24 breakthrough (post Beta) per motorized heavy weapons company. Cheapest breakthrough per IC possible. I might be missing a motor heavy weapons company nerf here, I can't keep up with the half a dozen hotfixes. - Has stupid HP and casualty trickleback, good supply for its combat width, it is hard to inflict losses on this division. - Good terrain movement modifiers, can just walk right in on harsh terrain under enemy cas.
They Came from the down south (Quafar safari, the new sea people.)
"This looks a little expensive, are you sure this is something aussa can afford." Sure you can, after you rebuild the forts and cities you leveled completely destroying everything in your path. The sea peoples once ended the bronze age by wiping the slate clean and dealing with all nations but one, now its your turn, to wipe the slate clean with super heavy artillery. Practically no forms of defensible terrain are an appreciable obstacle with these bonuses, even if, by all accounts, this division is a meme. Oh yeah, you are taking "Utilizing our strengths" for the massive attack bonuses on irregulars by the way, no militia this run. Get yourself a commando and infantry leader advisor, and nothing will be able to really resist this units pushes. __________ You also have great bonuses with this doctrine to superheavy railway artillery, use them, even if you can't afford them.
MIO and Spirits goofoff team (New update test.)
We spank tanks in their flanks as we have shanks. (I believe for this specific path you need to go habsburg Poland.) Its a shame I didn't find a way to push the soft attack of infantry equipment under its hard attack, alas, I'll need to sift through the national spirits of ghandi or something in order to properly achieve transcendence.
My partisan division is completely insane.
Besides its high HP and recovery rate, it has the particularity of being inexpensive (except for support equipment) and, above all, self-sufficient in supplies. Of course, I used the Mass Assault, Irregular, Field Engineer, and Guerrilla Warfare doctrines.
Big defence inf
32 width infantry as a multiplayer defence force. 1940 tech
Оборонительная пехотная
Это оборонительная пехотная дивизия, в целом универсальная так как и фронт прожать может.
random bullshi go!!!!
(THIS IS A JOKE) completly random totally useless .... DO NOT USE THIS 1940 tech