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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
We spank tanks in their flanks as we have shanks.
(I believe for this specific path you need to go habsburg Poland.)
Its a shame I didn't find a way to push the soft attack of infantry equipment under its hard attack, alas, I'll need to sift through the national spirits of ghandi or something in order to properly achieve transcendence.
Comments
SWISH
2026-08-31
0
Solid template. Why did you go with the airborne armor though?
W
0
@SWISH Higher base stat multipliers, as the hard attack bonus on tanks that armored recon is wasted here, I built a light tank with a lot of attacks here so getting 95% of those attacks is nice.
IE: 10% of the hard attacks actually comes from the airborn armor here. Streamlined deployment+Airborn armors just a little busted in how many stats you can fit on one unit. (IF I went with a turreted autocannon tank, I could stuff nearly 100 breakthrough in that slot....)
I was also not really thinking about whether or not my arty doctrine made me want to use armored recon because I was feeling kinda sleepy this morning.
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